Wednesday, September 22, 2010

DMC: a Ninja Theory Article

DMC, a Ninja Theory article


Right, let’s start off with the beginning here. Devil May Cry was first released in 2001. Made by the people behind the great series known as Resident Evil and Dino Crisis, Devil May Cry turned out to be something completely new. What started off as another Resident Evil sequel, ended being a whole new series that now featured a Hack & Slash style gameplay featuring a fantastic leading man known as Dante, who was badassery incarnated. He was accompanied by great gameplay, awesome music and a nice enough world.
Developer Ninja Theory had created a similar game like Devil May Cry called Heavenly Sword, in which you play a character who is a one woman army who carries around a big fucking sword used to hack and slash shit up. Capcom was very impressed with the way how they handled this game and so they offered them the job to reboot Devil May Cry and make it so that it was westernized.
At the Tokyo Game Show of 2010, Ninja Theory came forward with a brand spanking new trailer starring our brand new Dante and his brand new environment. People got PISSED. If you haven’t seen the trailer above yet, I suggest you do so now. Seen it? Okay, now watch this:


Just to get a good feel of how much they changed up the formula. Back in the past, Dante could best be described as a Punk Rocker with stylish clothes and a frat boy appearance. The music in Devil May Cry was overall fantastic and always got your blood pumping. The world was also simple and was a lot more about the characters within than something bigger.
Now Dante is a … Some say he looks like Edward Cullen. Others say he looks like Ramona’s First Evil Ex-boyfriend. Then there’s those that compare him to a pale version of Prince. But, it’s much worse. He actually looks like a younger version of the Graphic Designer. SUCKING YOUR OWN COCK MUCH? But you know, that I could get past. If it weren’t for the blatant copy/paste. The least they could do was make his hair fully white. Hell, they don’t even give him stylish clothes. No, these clothes look like they came from the first random hobo in the gutter.
Not only that, but they make him smoke a cigarette like he’s some posh, spoiled rich CHICK. Smoking a cigarette could be done very badass like, but why like that? …
What the worst offense in all of that? This was all done as asked by Capcom itself, and not Ninja Theory who actually wanted to make him look closer to the original. I was thrilled to see that the guy who made DMC himself actually hates what’s being done to Dante.
Look, I know, the Japanese have a completely wrong image of the West. Just like we have a wrong picture of them. But that doesn’t give them the right to completely botch up a good thing because they think that Westerners wouldn’t like it. There’s a reason why Ninja Theory wanted to respect the original Dante. BECAUSE WE FUCKING THINK HE’S AWESOME.

In one interview with Gametrailers.com, the people behind the new DMC stated that the Dante we came to love in the past is a Dante who represented everything that was considered cool back then. But, if this Dante were to walk in to a bar in Tokyo now, he’d be laughed out. That just screamed “excuse” to me, but I let it slide. Next thing said was that the new Dante is based off of what is cool today the day. Yeah, in case you haven’t noticed, Edward aint cool. And neither are you, mister graphics designed. I realized they were talking out of their ass once they said that all the previous DMC games were great and awesome. HAHAHAHAHAHAHA, no.

Look, a trailer is meant to represent the game that it’s meant for. So if a trailer puts this out and people respond to it like it’s someone killing puppies with a blowtorch, then I think it’s best to rethink your strategy instead of tossing excuse after excuse out there saying: We already expected this but we’re sticking with it anyways because we can.
The rest of trailer showed some great promise, from the great looking Limbo City to the attempt at bettering the music, which still needs to fine tuning. They‘re on the right track, but not quite there yet. The action was fantastic, graphics were marvelous and the enemies were fan-dabby-fabulous.

Ninja Theory, you failed. Admit it. You took a risk and you failed miserably. Listen to the fans that are crying out and change your strategy, but keep thinking along the same lines of innovation. Turning Dante in to an Emo Rich Kid was a bad idea. Even more of a bad idea was making him look like your designer guy. Don’t give up, listen and deliver us an awesome game. We want you to succeed in making this change, but stop deluding yourself in thinking that you’re doing things right.

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