Ubisoft Conference for e3 2012
With the show starting by people having
the moves like jagger in the wicky wicky wicky wild wild west, we see
that Ubisoft isn't afraid to throw a little concert themselves. Lo
and behold … Flo Ridah hits the stage alongside the already
established hot, dancing chicks to sing a song of his people!
This, ladies and gentlemen, is how
Ubisoft's chose to start off its showcase. With boobs and a rapper.
Does this bode well for the rest of the show? As far as the hosts go
… no. Definitely, most certainly NO. Seeing as our main host is
Aisha Tyler, after we've gotten to learn that the mini-concert was to
promote Just Dance 4 for the Wii U. Then we meet our secondary host,
Tobuscus.
Yeah, I know.
I knoooooooooooooooow.
I don't know him either.
Anyways, I won't be mentioning either
of them again. They made me want Mister Caffeine back. Oh, god, they
made me want Mister Caffeine back.
First up is Far Cry 3, its segment
hosted by a rep called Jamie. He was there to showcase a brand,
spanking new demo. Alright, let's see this classy game in actio- So,
we start off the demo with a naked, tribal lady's boobs in our face.
The rest of the segment shows that the
game is aiming for a more realistic design with a touch of
stylization. We go from a beautifully rendered underwater sequence to
a rich and very detailed jungle. All the while, we actually get to
see all the colors mother nature provides for us. Honestly, this
alone makes this the best FPS of E3.
Also, tigers. Tony Montana gonna be
maaaaad.
The demo ends with a rather trippy
segment, where the designers show that they have imagination going on
over there. A very positive thing to have when developing a game.
They definitely showed they could think outside the box. I just wish
that “adding color” wasn't considered thinking outside the box.
One small negative, though. At one
point, our main character stabs downwards and straight in to an enemy
knee. That immediately launches the guy backwards. Tiny error, but
I'm sure it'll get fixed.
Following this we have Splinter Cell:
Blacklist, the definite highlight of the Microsoft conference. A rep
from the Splinter Cell team mentions that Blacklist will feature
Co-Op play, much like it did in Conviction. This is followed by the
introduction of the release trailer called “Welcome to Fourth
Echelon”.
The design shown, for a game like this,
is just absolutely perfect. It has just the right mix between
game-like design and realistic design. It's just too bad that Michael
Ironside isn't there to flavor the sound.
Gameplay-wise, we also saw Sam use a
Spiderbot camera. That, and we also saw him hanging inverted,
shooting bad guys through a window a la Batman. Sam Fisher … is
Batman. That's right.
Now we have a little CGI trailer for a
new Motion controlled game called The Avengers: Battle for Earth.
Whilst the trailer is en par with DCU Online's trailer qua
awesomeness, it still has a very plastic-y design. It looked cool,
but … It's a motion game, come on.
Up next we have the Wii U. Michael
Micholik comes on with Rayman Legends for the Wii U. A video shows
that the game is on par with the previous game released in forms of
design. Very cartoony, very colorful and very lively. Whilst the
gameplay segment afterwards shows that it is looking to be just as
tight as before, using rather cool 2.5D effects to get our main
characters from one platform to a further one.
Now we have some news for this game.
It's going to be up to 5 player co-op, also possible just from at
home. The game also introduces a brand new character named Murphy,
who is controlled on the Wii U controller's touchscreen.
Best use of that controller we've seen
so far, ever.
Following this great presentation, we
get to see a trailer that rips off Dead Island. It's a zombie
apocalypse game set in London. Still a great trailer with some
awesome CGI, but nothing we haven't seen before. Also, the game is
called ZombiU.
Just, no.
No.
Onwards to Assassin's Creed III. First
we see a trailer of a Civil War era battlefield, very bloody and
intense. This is all overlooked by a stunningly designed eagle.
Following this we have our main character, Connor, coming in a
flipping his shit Ezio style on some Redcoats. Quite cool, but again
nothing new.
A producer of the game comes on stage
to tell us more about the game. Real life people gamified include
George Washington, Benjamin Franklin and Lafayette.
This is segwayed in to an in-game video
for once. Promising for sure. Okay, we see our boy Connor (sadly, not
McLeod of the clan McLeod) in the woods, chasing some wildlife.
Fluently jumping from tree to tree, he goes and shoots down a deer
with his bow. Nicely done, and can't wait to try this out myself.
After taking meat from said deer,
Connor gets ambushed by a couple of wolves. Now he's fighting a pack
of wolves, using several weapons. Awesooooome. The entire thing is
very reminiscent of Red Dead Redemption, where you also had to track
down animals and kill them for stuff. Not like an RPG, where you
reach in to a squirrel and take out a plate mail armor.
Connor takes the meat to a small
encampment, sizzling with life and activity. He takes it to a butcher
nearby, trading the meat for coin. Fuck, no. RPG fetchquest. Noooo,
why did I have to bring up RPG's.
After a quick talk with a blue coated
guard, Connor climbs on to a horse. It still controls like a tank.
Yay. Getting off the horse, Connor finds himself knee deep in a layer
of snow. Now THIS I like. Moving through the snow, he actually looked
like he IS knee deep in a layer of snow.
Coming up to a few guards, we're sadly
reminded that fighting is still pretty much the same. Save for being
able to use a guard as a shield for incoming musket fire. At least
some more strategy is involved this time around. After some very
impressive and fluent wallclimbing, the segment is over and a trailer
is sho- FORGET I SAID ANYTHING.
The produces comes back on stage to
finish the segment and then segways in to a trailer that was shown
too soon. Like a boss.
Okay, E-Sports time. Wait, what?
At this point, I was certain the show
was over. And it finished strongly! But, then this happened. Ten
minutes of diddly-fucking-squat.
Okay, so the E-sports game in question
is Shootmania. It's a free to play FPS where one Attacker is pitted
against three Defenders. The Attacker has a health bar, but the
Defenders get shot down with a single hit. The game itself looks well
designed, but has a rather floaty control to it.
All of this is presented by a group
“professional” Counter Strike players that were only picked
because they looked pretty. A.K.A. Boobs.
Welp, we started with boobs. We might
as well end with boobs.
Well, actually we end on a video
showing off some more F2P online games like Trials Online, The
Settlers Online and Ghost Recon Online.
Very pleasant show, just wish it ended
on a more possitive no- What's this? Oh, hi Yves Guillemot. What are
you doing here? A new game? Okay, let's see what you've got.
Ladies and Gentlemen, we have Watch
Dogs. Its presentation started off with a long and weak video,
basically plotdumping on us that everything is connection in the
digital world. Phones, computers, everything. It can all be hacked.
An entire country can be put down with a single laptop. And that one
entity has all this controlling power at its fingertips. All that
jazz.
Then Yves comes back on and tell us
this: You're not the victim. You actually HAVE all that power at YOUR
fingertips. Color me intrigued.
We actually have a demo on our hands!
Imagine that one GTA IV trailer where Niko simply walks through the
city, to show off the design and the engine. Well, that's how it
starts. And it's basically GTA IV but ten times better looking. Okay,
I can dig it.
Our Player Character (PC from now on)
arrives at a club. He can't get in. What does he do? He cripples all
communications, distracting everyone so that he can get inside.
Whilst inside, we also see he is capable of hacking people on the
fly, as we see a prompt appear when we are near people having tech on
them like a phone. He even has to tap in to woman's phone and listen
in on her conversation.
After this, we get a quick action
demonstration that looks a lot like Max Payne, with its white dot
crosshair and cover system, do it is a lot more fluent and well
programmed. One explosion was huge, and it sounded and felt quite
bombastic.
Here's an accurate description of the
game: It's GTA IV meets Deus Ex: Human Revolution meets Hitman only
with Skynet at your fingertips.
What E-Sports segment?
THAT was the ending to the show, and it
was quite glorious. Besides the teeth-grindingly annoying hosts and
the awful Shootmania section, we had the best show of E3 to that
point. Nicely done, Ubisoft!
No comments:
Post a Comment