These are two videos concerning the Brothers in Arms games of the previous console generation, with a review for Hell's Highway on the way. Though it will probably be in blog form, rather than video.
Brothers in Arms: Road to Hill 30
Brothers in Arms: Earned in Blood
Wednesday, December 9, 2009
Prince of Persia Trilogy review
These are three videos, each one about one game in the infamous Prince of Persia trilogy on the previous console generation.
Prince of Persia: The Sands of Time
Prince of Persia: Warrior Within
Prince of Persia: The Two Thrones
Prince of Persia: The Sands of Time
Prince of Persia: Warrior Within
Prince of Persia: The Two Thrones
Movie reviews
I'll be condensing the video reviews in to general blogs so it'll be more manageable. And besides, who'd want to see 'nother fifteen-ish blogs or something. No, no, no. I'm not even gonna post em all up here. If you want to see them all, all you need to do is head on over to www.youtube.com/theonlygreyarch. Now, here's some movie reviews that I've made.
Rambo review:
Hancock:
Street Fighter II: the animated movie
Crank
And finally, here's my review for Watchmen:
With a written review of the graphic novel here:
http://www.gametrailers.com/users/puddlejumper/gamepad/?action=viewblog&id=440394
Rambo review:
Hancock:
Street Fighter II: the animated movie
Crank
And finally, here's my review for Watchmen:
With a written review of the graphic novel here:
http://www.gametrailers.com/users/puddlejumper/gamepad/?action=viewblog&id=440394
LGR: Metal Gear Solid 2 & 3 review

Metal Gear Solid 2 & 3
Following the events at Shadow Moses, we find Solid Snake working for an anti Metal Gear NGO. He and Otacon investigate a lead which leads them to a tanker.
This is the first part of Metal Gear Solid 2: Sons of Liberty. We follow Snake as he traverses through the tanker, taking down the hostile soldiers on his way through. During the course of this event, Snake finds himself encountering new enemies, old enemies and even odder events. In the end of this part of the game, we find Solid Snake dead.
So, that's basically the first part of the game. From the get go it's painfully obvious that this is just a set-up to the large event. The basis is being laid and new characters are being set. And it does a pretty good of that too. At the end of this part, you will find yourself wanting more. Even though you've probably been sitting there for 45 minutes for the last cutscenes alone, you'll still be more than willing to sacrifice even more of your time to see what happens next. The characters that were introduced, both old as new, feel right in place in the story. It's like no time had passed between you finishing the first Metal Gear Solid and playing this game for the first time.
But then came the second part ...
So we start off with another familiar face running the operation of a new agent in town. This new guy is supposedly Snake's replacement and he is sent to the Big Shell to eliminate a terrorist force. Much to my horror, we don't switch scenes to Snake. At all. Rather, we are given control of this new guy. So what happened to Snake? SNAKE?! SNAAAAAAAAAAAAAAAAAAAAAAAAAKE! I ... was not amused.
For the rest of the game we're stuck with pretty boy, who's named Raiden. Raiden was sent in to the Big Shell to eliminate the terrorist group known as Sons of Liberty, kill it's leader who calls himself Solid Snake and save the president of the United States.
The remainder of the story feels quite familiar to the original Metal Gear Solid, with only Raiden and his personal history to shake things up. In the end this game becomes more and more complicated until we get to a point where our heads just explode. Like literally. The oh so awesome plot of this game was totally destroyed in the eleventh hour of this game.
So, the thing that kept this story great even after the ending were the characters. The development seen in the established characters and in the new ones is simply amazing. A few scenes are real tear jerkers whilst others are real suspenseful and others are extremely epic.
In Metal Gear Solid 3: Snake Eater, we go back to the past. To play some shitty ga … Euh, no. We go back to the past to see the origins of the man named Big Boss. More precisely, his last two missions before obtaining the title of Big Boss. Let’s get this over with right now by saying that there is no comparison with MGS2. This game is solid gold. It shits gold. It sneezes gold. It barfs gold.
At the very beginning of this game, a Fox agent was given the codename of Naked Snake. Later this man would be known as Big Boss. Snake was given the assignment of retrieving a Russian scientist who wished to defect to America. Again. However, Snake botched up royally and is sent in again later to finish his mission. However, this time around, it’s proven to be extremely more difficult.
The main story is solid on its own accord and makes for a very good storyline. It keeps you going through the game and never gets old. And, most importantly, it never gets FUBAR’ed like in MGS2.
However, the one thing that makes this story epicly awesome is the character’s storylines. From the Cobra unit to Volgin and from Snake to Zero, all of it is tied together very well. The more the game progresses, the more you get to know. And the more you get to know, the closer you feel to the characters. Because in the end, each of their stories are tragic and will get you emotionally involved. One story in particular still draws my attention. This is the story of The Boss, the mentor of Snake. Her story is and always will be the best storyline ever imagined for a game. There is no doubt about that. I can end this review right here by saying that this entire series is worth playing for her story and how it fits in to the grand design.
One thing I did notice is that what makes this story the best till that moment was that there were a lot more details. Like the codec conversations were a lot more deep and personal, the cut scenes told you so much more about a person and how every character’s life is well thought over and explained during the game.
I could go on and on about the story of MGS3 but sooner or later I’m going to have to talk about something else. So why not sooner, eh? Right then. The graphics on both games are extremely satisfactory. They’re amongst the best of the PS2 and you rarely or never see a single glitch. The character’s movement and their facial expressions are as good as they could be at the time they were made. And the settings, the characters and everything else was very detailed. However, in Metal Gear Solid 2 everything was in metal and steel. So it was very grey. In Snake Eater everything was in the jungle and in a giant facility. But still that game had a lot more colors.
Also, in Snake Eater, everything was a hundredth times better when it came to details. The grass, the animals, the characters. Everything was a lot smoother and very realistic.
What I loved the most however is how the game’s cut scenes were done. It’s like a Hollywood movie. From the characters themselves to the camerawork. Gotta say, it was heavenly to watch it all on the screen.
On a final note, I especially like how the developers tried their best to keep it all as close to reality as they could. Like in Metal Gear Solid 2, the way the terrorists acted when taking over the tanker was exactly like it would have been done in real life. From the subtle movements to the gestures to the way they held their gun.
To kick the sound portion off, please allow me to say that the voice actors are the best and finest the industry has ever seen and I hope that they will forever be praised for their work.
And for the rest, no sound ever sounded out of place. Nothing wrong with any of the sounds. What’s supposed to be an effect, like an item dropping, sounds good. What’s supposed to be an actual sound, like footsteps, sound good. Everything sounds good. One moment sounded a bit off though. I don’t know if it was just me or what. But when Fortune was attacking you down below there, the sound was a bit off.
Last up we have … THE GAMEPLAY! Obviously. (D)
This is the part where the game is mostly flawed. Iknorite? A game that’s the best in everything but the gameplay. Unfortunately however, this is the case.
Most significantly. The thing that drags down the rest of the gameplay like concrete shoes is the camera. God, the camera. How that sucks bawls unlike anything I’ve seen before. In MGS2, the camera is tolerable. You’re always in a small area with a radar by your side so that you can see the enemies position. So you got ways to get by the crappy camera so that it never really gets in your way. However … Snake Eater had problems up the ass and through the nose.
Right, this is how the camera works: You have the character. This character is in the center of the screen. When pressed against a wall, the camera goes perfectly horizontal with the character. Standing normally means that the camera is either diagonally looking down at you or even vertically. Meaning that you can’t see jack shit. Literally. Enemies in MGS2 have a limited sight range so that you can still dodge them if you have to. With some help from the Soliton radar of course. BUT, in Snake Eater, the enemies can spot you far more easily. And there is no radar to help you. It’s just you and nature. Yes, there’s a motion radar and a sonar radar, but those show you birds as well and they only show your enemies. No environments or anything. Using these two radars means you drain power. No more power, no more radar. In order for you to get around easily and stealthy in Snake Eater, you either have to crawl all the way around or use the radars all the time. Crawling = snail speed though and using your radar drains power. So you’ll just run around. Without being able to see anything. So what do you do? You go in to first person mode every two seconds to just see in front of you. Which is a pain in the ass. Imagine playing the original GTA only with the camera right above your character. It’s that stupidly retarded. I can’t tell you how many times I’ve died because of the camera. Or how many times I got spotted because I couldn’t see diddly squat.
Moving on, let’s take a gander at the controls. Nothing much to say about the controls in MGS2 besides the one thing that’s wrong in Snake Eater as well. For the rest their intuitive and you’ll almost forget your controller is there. Until you try one thing though.
What’s wrong with the controls then, you may ask. Try this: Shooting in first person mode whilst holding an enemy soldier in your grip. You can’t let go of any button and you need to press the fire button to shoot. However, the grab and shoot button are opposite each other. And not one on the D-pad and the other … OH no, one is square and one is circle. That’s tough enough as it is without you having to use the rest of your goddamn fingers and your little toe to raise your gun and aim.
New to the game in Snake Eater is CQC, or Close Quarters Combat. An invention of genius proportions if you ask me. In cut scenes this looks simply amazing and in the game itself it can come in handy. ALTHOUGH, here’s the catch. You need to gently press the circle button to grab and push it harder to slit the man’s throat. In a tight spot this came become quite the nuisance as you will more than once slit the man’s throat when you don’t mean to. Usually this happens when you’ve been made because of the crappy camera.
The inventory system in both games is the easiest I’ve ever seen. Though made a tad more complicated in Snake Eater.
By pressing the L2 or R2 button you open a menu for the items or the weapons respectively. The game pauses and you can freely scroll to get what you want. In Snake Eater there’s an extra backpack feature. You can only carry so much weight at a time and you need to put things in and out of the backpack all the time. Which makes no sense whatsoever because at the end of the day you’re still carrying all that shit around. If such a super duper backpack would exist, I’d fucking buy it in an instant though. Hell yeah! Carry around more kilograms than an elephant has and not feel a thing. Yup, I’m sold.
In MGS2, the only way for you to be a sneaky bastard is to not go in to the NPC’s vision cone thingy. Whilst in Snake Eater, things get a lot better on that front. You’re in a jungle with a lot of different environments. From trees, to foliage to water. And to get by unseen, you are given a vast array of camouflage. From clothing to facial, you can change it to adapt to your environment. Seeing as the game takes place right after the cold way, I gotta say I’m happy that it’s so easy to use as it is. Although you go in and out of a different environment more often than a hooker goes through customers. So basically you’ll be switch them A LOT. To help you see how well hidden you are, there’s the camo-index. Of course, the smaller you are the higher it is. Standing up means 60 % visible, crouching is 70 and lying on the ground is 90. All at the same spot and in the same camouflage.
Another new thing in Snake Eater is the Stamina gauge that depletes over time. The only way to get it back up is to either save the game or eat something. So you’re out in the jungle and you need to eat. What do you do? That’s right folks, you kill shit to eat. And I don’t know what triggers it, but sometimes you get a nice and dandy mini video of him eating it. Like a snake or a fruit. Quite nasty really. And you can eat every animal in the game by the way. From birds to rabbits to crabs to crocodiles. It would be okay if it weren’t for the following two things: The food rots and you need to eat every two fucking seconds. So you need to play it through fast if you want to keep the food you have and not hope that there’s enough food in the next zone. Because not all food recovers the same amount of stamina.
And now that we’re on this subject, Snake Eater also has the best way of healing yourself that I’ve ever seen. Like the food menu, you also have a cure menu. Let’s say you break a body part. You need to every thing in the book to fix it. Put up a splint and bandage it. When you get cut you need to use disinfectant, styptic, suture kit and a bandage. There’s also so many different ways you can get hurt and each requires a different treatment. There’s also a limit to how many things you can carry. And you can’t fill em up easy either.
This is basically how Sons of Liberty and Snake Eater is like. But, it won’t be a Metal Gear review without going over the bosses. And just like with the previous games, all of them have their unique quirk and ability. Some are just lame like roller bomber boy but other’s are plainly awesome like Vamp and The Boss. Sometimes you really need to go out of your way to find a way to kill these fools. Because they will kick your ass if you don’t study their patterns. For instance, take The Fear. You can only hit him when he’s running TOWARDS something to eat or when he’s in a tree. In any other time, you can’t hit him. Even if you are dead on, you won’t damage him. Or The Boss. You can’t harm her at all by using some strategies or at specific times. So you really need to dig in to the game’s rules and figure out the best way to do it. And that is awesome on its own accord but it can be extremely frustrating and very bullshit like.
Lastly, to go deeper in to the subject of the stupidity of some of the bosses, I’d like to point out one of my B&B blogs. Which can be found here: http://screwattack.com/node/24276 (spoilers ahoy)
Or to make it easier on you, I’ll include it here:
>>SPOILER WARNING << Will use this to mark the end of spoilers :P
“This was a pretty close one. There where three bosses in Snake Eater that were total and utter bullshit. First there was The Fear. He too had a lot of the problems that the other bosses had like being untouchable in certain situations. But at least this guy had an obvious flaw that you could exploit for an easy kill. I would have said The End here now because he regenerated health every time you go looking for him but he's the easiest boss everrrr. No, The Fury was one annoying son of a bitch in the sense of: You need to get close to him to plunge a knife in to his armor. BUT, that is impossible without getting hit by his flames. He's faster than you and you can't dodge the flames no matter what you do. But again, he's pretty easy once you know the right strategy.
The third boss that really had me by the balls was The Boss. Let's go over this one a bit more closely shall we.
So, The Boss is more skilled than you in CQC. Which means that every time you go near The Boss, she will take your gun and strip it in to peaces if you don't deselect it. However, that still means she'll kick you in the ass, toss you on the ground and shoot at you when you get up. You can't fight back at that range because she'll CQC you to death like the bitch that she is and so you run away, getting shot in the meantime.
Next up is her Patriot. It will literally rip you to shreds if you so much as pop your head up from the grass.
Speaking of grass, the entire battleground is litered with white flowers. And the sky is also white. And The Boss is dressed in white. Only thermal vision goggles will help you on this one. At least that's one bonus. Unfortunately, it's only good for spotting The Boss because moving around sure isn't pleasant.
On moments she will zerg rush you so that she can hurt you pretty badly. The only way to stop this is with an explosion. Sometimes. Because as usual with bosses, she can not be touched when she's zerg rushing you. Bullets can hit her and you can punch her when she's close, but she will get you.
All of this is making this boss pretty fucking hard to handle. But there's things that you can do though.
You can A: Plant mines. These only work for half her life bar though because after that the game godmods her and she can't be harmed by them.
B: you can blend in to the environment, equip your sniper rifle and your TV goggles and snipe her down, even though she'll dodge those shots magically at point and you can only hit her once before she godmods again.
C: you can blow her the fuck up with an RPG-7, though you need to be an expert with that thing to hit her and finally
D: You can just toss around like a fucking retard and pray to your god one will hit her.
Even though The Boss is the best character in history, I really, really hate her with every breath I take. When I had to shoot her in the end there, I was both taking my own personal revenge and I was crying on the inside because I didn't want to shoot her.”
>> SPOILERS END <<
Let’s end the review here.
Metal Gear Solid 2: Great story though freaky at the end, splendid graphics for its time, excellent sound all around, mediocre gameplay and a great addition to the franchise;
Metal Gear Solid 3: Best story I’ve ever seen, horribly awesome graphics, horrifyingly kick-ass sound, above mediocre gameplay and the best addition to the franchise.
In the end, you definitely have to have played these games. If only so that you can follow with the equally as awesome game known as Metal Gear Solid 4. Which is perhaps the best and finest that the current generation of consoles has to offer.

Jumping the Art #1
I'm not one trick pony, I can do other things. For TehPwnShop.wordpress.com I'm writing a blog segment called B3 Blogs, which will also be posted here but after they've gone up on that website.
Not only that, but I also make art, y'all. Signatures, avatars and even drawings. Here's a few of them for this blog:





If you want to see more of my past artwork, all you have to do is go to Greyarch.deviantart.com
With every new piece of artwork will come a brand new blog! Though after I caught up with my uploading. So stay tuned!
Not only that, but I also make art, y'all. Signatures, avatars and even drawings. Here's a few of them for this blog:





If you want to see more of my past artwork, all you have to do is go to Greyarch.deviantart.com
With every new piece of artwork will come a brand new blog! Though after I caught up with my uploading. So stay tuned!
LGR: Spider-man 3
Welcome to one of the last blogs of the season people. This monday, the final review will be hitting Screwattack. Have no fret, Season 2 is being planned as we speak. I got a few new things in mind that should change it up a lot. For the last special of the season, I wanted to go with another old blog of mine. Originally falling under the banner of: Games and the Fatman, this review is now brought under the nice and comfortable umbrella of LGR. So, welcome to Last Gen Reviews Special!

Spider-man 3
Bruce Campbell
Nuff said
Final Score: 10/10
What? FINE
This is about Spiderman 3 the game on the playstation 2.
Oooooooooookay, so I pop this fucker in to the playstation and patiently wait for it to start. Very, very patiently... euhm, playstation, hello? HELLOOOOOOWKIDO?! no responce whatsoever. It wasn't even reading the disc. Now there's a sign from the almight Jebus: DO NOT PLAY. So I guess it's time to defy God himself by fiddling with the console long enough for the game to start. And whaddya know, it started. I FOUGHT GOD, AND I WON! *cough*
So, the game then. It starts in a building being attacked. For what reason? You're asking me that? SHEESH, I'm just playing the game ffs. the cutscenes are awesome. Nice voice acting, nice graphics but as usual the good stuff doesn't last long. So I take control of spidey to the most awesome narration of Bruce Campbell. These narrations are sadly enough the best lines in the entire fucking game. Besides the lines by J.K. Simmons, the voice actor for J. Jonah Jameson. So Campbell guides us through the controls and whatnot so that we don't fuck up. It's a completely useless narration most of the time but I'm so friggin happy that it's there. Press square for light attack and press triangly for strong attack ... Yeah yeah. USELESS when fighting multiple mobs, but more about that later. I accidently tapped jump in the middle of a fight. And I do mean tapped. Suddenly Spidey jumps so far in the air I thought he had a rocket stuck up his ass. So Spidey smacked in to the ceiling and came crashing down. I thought to myself: fuck this, let's get this over with. And thus I raced through this training level. Here we are also introduced to: TAP AS FAST AS POSSIBLE events to break the metal chains off of a person tied to a bomb. YAH, spidey can take all of the goddamn metal in that building and resculpt it in to the complete work of Bernini for fucks sake. A cutscene later were out in the city! And we get our first mission! YAY! (( -_- )) Swing to point B. WHOO! Swinging time!
I'm gonna talk about swinging in general now. When it works, it's awesome. Unfortunatly ... It almost always FAILS. Point your left analog stick to where you wanna shoot your web next, press X to get in to a boost and release before the swing is at its peak. Easy, aint it. Unlike in the spider-man movies, this spidey actually attaches his web to buildings and actually uses physics. Most of the time you find yourself smacking in to buildings like you saw Porn on the TV inside. No wonder New Yorkers hate Spidey, they think he's a suicide bomber ... Achmed the dead terrorist at their front door. The reasons why you almost always fail whilst swinging are:
A: You have to have something to shoot your web at. So if you're too high or the game fubars on you, you'll fall down. Seriously, like 9/10 times Spidey can't find anything to shoot at, he's surrounded by towering buildings and whatnot. And when your close to the ground, spidey usually shoots his web up so high you'll crash in to the ground anyways. Which brings us to Point
B: Most of the time you only get altitude by using your wallclimb.
So now you can do gang quests, story quests or city events. City events are triggered randomly when not on a mission. You press the trianle button and Presto, instant quest.
The city is devided into turf. There are a few gangs and the police controlling these turf and its your job to give the police as much turf or all the turf. You do this by talking to an informant and a series of jobs is triggered. Okay, let's do this then. Man this is gonna be epic. Kicking ass as Spider-man and all.
Oh my god Spidey, the most terrible thing has happened. A shipment of pies has been stolen. So I have to get a shipment of pies, no prob. Epic, as I said earlier. Man, Spider-man 3 is turning out to be a good game af ... wait .... Shipment ... of pies .... Eeeeuuuuuuhhhhhhhh ... Rrrrrrright ... I got the pies and I deliver em to ... No not a baker. NO, not a random person on the streets ... You'll never guess. I deliver em tooooooooo a heavily armed member of S.W.A.T.! next job: Get information. You have to get information. Not from a person but from files. Where could the files be? So I open a dumpster, not there. I open the back of a truck, not there. I open a crate on a rooftop, BINGO! Oh and just send the bill for the busted dumpster and truck to Spider-man! HAHA! Then there's a mission where you have to save a psychic. You have to save people from a cannister of Laughing Gas that they set off out of which the people themselves could have just walked out of themselves. And when you save someone, the nearest fucking ambulance is ten blocks away even though it sometimes was meant for the person you saved to begin with.
AND THEN there are the comments from Peter Parker. Not.funny.at.all
Man, these guys are dumber than a sack of hammers. How do they expect to debate a politician if they didn't steal a teleprompter?
Kraven The Hunter: You won't be laughing when I rip out your heart!
Spider-Man: Huh, well how bout I meet you half way and knee you in the groin?
And then there are the people themselves. When spider-man picks em up they go: Is it okay if I say: Up up and away. Coming from a fat guy with greace stains and a bald head. Except he has a corny british accent. Djeez wizz louse wtf ...
Now, not everything about the missions suck. The storyline missions aren't that bad at all. THey're fun, well set up and sometimes genuinely difficult, if not difficult because you keep swinging in to a building like a retarded spider on Meth.
The villains are well set up and thought through, for a game. the voice acting for the villains is as good or better than you expect from a movie based videogame. The first cutscenes you saw were pretty much the standard for the rest of the cutscenes so that isn't a bad thing. All in all, the missions are what make the game great. Unfortunatly ... The game is SHORT that way. I mean, I just did the training mission and this happened.
'Alright, cool! This could work. Right, let's fiddle with menu's. Save, load, settings ... 13% completed. Okay .......... 13% What? I've been playing for 15 minutes ... 13% WHAT?!' You can get 40 hours of gameplay out of the game if you want because of the city events, the hidden pickups like meteorite fragments and the gang quests. But seriously, the good missions are this game are the story missions and they are over before you know it. That ... sucks ... donkeybaaaaalllllllssssss through a straw.
And as you gaze upon this continuous rain of shit, you find the most terrible of all nightmares: The battles. As I said earlier, you have a light and heavy attack which you can use to go Combo on your enemy's ass. BUT, if you are with more than one enemy ... you're dooooooooomed. You press light attack twice and the other enemy would have already knocked you on your ass. One hit and you lost your combo and sometimes you are even lieing on the ground. But you need the stinking combo's. So what do you do? You use the same move over and over again till you literally feel like your grinding yourself. Like coffee ... or something. The more progress you make, the more moves you get. But the more moves you get, the more you realise that you keep using the same effin moves over and over and over and over and over and over and over and over and over and over and over

Spider-man 3
Bruce Campbell
Nuff said
Final Score: 10/10
What? FINE
This is about Spiderman 3 the game on the playstation 2.
Oooooooooookay, so I pop this fucker in to the playstation and patiently wait for it to start. Very, very patiently... euhm, playstation, hello? HELLOOOOOOWKIDO?! no responce whatsoever. It wasn't even reading the disc. Now there's a sign from the almight Jebus: DO NOT PLAY. So I guess it's time to defy God himself by fiddling with the console long enough for the game to start. And whaddya know, it started. I FOUGHT GOD, AND I WON! *cough*
So, the game then. It starts in a building being attacked. For what reason? You're asking me that? SHEESH, I'm just playing the game ffs. the cutscenes are awesome. Nice voice acting, nice graphics but as usual the good stuff doesn't last long. So I take control of spidey to the most awesome narration of Bruce Campbell. These narrations are sadly enough the best lines in the entire fucking game. Besides the lines by J.K. Simmons, the voice actor for J. Jonah Jameson. So Campbell guides us through the controls and whatnot so that we don't fuck up. It's a completely useless narration most of the time but I'm so friggin happy that it's there. Press square for light attack and press triangly for strong attack ... Yeah yeah. USELESS when fighting multiple mobs, but more about that later. I accidently tapped jump in the middle of a fight. And I do mean tapped. Suddenly Spidey jumps so far in the air I thought he had a rocket stuck up his ass. So Spidey smacked in to the ceiling and came crashing down. I thought to myself: fuck this, let's get this over with. And thus I raced through this training level. Here we are also introduced to: TAP AS FAST AS POSSIBLE events to break the metal chains off of a person tied to a bomb. YAH, spidey can take all of the goddamn metal in that building and resculpt it in to the complete work of Bernini for fucks sake. A cutscene later were out in the city! And we get our first mission! YAY! (( -_- )) Swing to point B. WHOO! Swinging time!
I'm gonna talk about swinging in general now. When it works, it's awesome. Unfortunatly ... It almost always FAILS. Point your left analog stick to where you wanna shoot your web next, press X to get in to a boost and release before the swing is at its peak. Easy, aint it. Unlike in the spider-man movies, this spidey actually attaches his web to buildings and actually uses physics. Most of the time you find yourself smacking in to buildings like you saw Porn on the TV inside. No wonder New Yorkers hate Spidey, they think he's a suicide bomber ... Achmed the dead terrorist at their front door. The reasons why you almost always fail whilst swinging are:
A: You have to have something to shoot your web at. So if you're too high or the game fubars on you, you'll fall down. Seriously, like 9/10 times Spidey can't find anything to shoot at, he's surrounded by towering buildings and whatnot. And when your close to the ground, spidey usually shoots his web up so high you'll crash in to the ground anyways. Which brings us to Point
B: Most of the time you only get altitude by using your wallclimb.
So now you can do gang quests, story quests or city events. City events are triggered randomly when not on a mission. You press the trianle button and Presto, instant quest.
The city is devided into turf. There are a few gangs and the police controlling these turf and its your job to give the police as much turf or all the turf. You do this by talking to an informant and a series of jobs is triggered. Okay, let's do this then. Man this is gonna be epic. Kicking ass as Spider-man and all.
Oh my god Spidey, the most terrible thing has happened. A shipment of pies has been stolen. So I have to get a shipment of pies, no prob. Epic, as I said earlier. Man, Spider-man 3 is turning out to be a good game af ... wait .... Shipment ... of pies .... Eeeeuuuuuuhhhhhhhh ... Rrrrrrright ... I got the pies and I deliver em to ... No not a baker. NO, not a random person on the streets ... You'll never guess. I deliver em tooooooooo a heavily armed member of S.W.A.T.! next job: Get information. You have to get information. Not from a person but from files. Where could the files be? So I open a dumpster, not there. I open the back of a truck, not there. I open a crate on a rooftop, BINGO! Oh and just send the bill for the busted dumpster and truck to Spider-man! HAHA! Then there's a mission where you have to save a psychic. You have to save people from a cannister of Laughing Gas that they set off out of which the people themselves could have just walked out of themselves. And when you save someone, the nearest fucking ambulance is ten blocks away even though it sometimes was meant for the person you saved to begin with.
AND THEN there are the comments from Peter Parker. Not.funny.at.all
Man, these guys are dumber than a sack of hammers. How do they expect to debate a politician if they didn't steal a teleprompter?
Kraven The Hunter: You won't be laughing when I rip out your heart!
Spider-Man: Huh, well how bout I meet you half way and knee you in the groin?
And then there are the people themselves. When spider-man picks em up they go: Is it okay if I say: Up up and away. Coming from a fat guy with greace stains and a bald head. Except he has a corny british accent. Djeez wizz louse wtf ...
Now, not everything about the missions suck. The storyline missions aren't that bad at all. THey're fun, well set up and sometimes genuinely difficult, if not difficult because you keep swinging in to a building like a retarded spider on Meth.
The villains are well set up and thought through, for a game. the voice acting for the villains is as good or better than you expect from a movie based videogame. The first cutscenes you saw were pretty much the standard for the rest of the cutscenes so that isn't a bad thing. All in all, the missions are what make the game great. Unfortunatly ... The game is SHORT that way. I mean, I just did the training mission and this happened.
'Alright, cool! This could work. Right, let's fiddle with menu's. Save, load, settings ... 13% completed. Okay .......... 13% What? I've been playing for 15 minutes ... 13% WHAT?!' You can get 40 hours of gameplay out of the game if you want because of the city events, the hidden pickups like meteorite fragments and the gang quests. But seriously, the good missions are this game are the story missions and they are over before you know it. That ... sucks ... donkeybaaaaalllllllssssss through a straw.
And as you gaze upon this continuous rain of shit, you find the most terrible of all nightmares: The battles. As I said earlier, you have a light and heavy attack which you can use to go Combo on your enemy's ass. BUT, if you are with more than one enemy ... you're dooooooooomed. You press light attack twice and the other enemy would have already knocked you on your ass. One hit and you lost your combo and sometimes you are even lieing on the ground. But you need the stinking combo's. So what do you do? You use the same move over and over again till you literally feel like your grinding yourself. Like coffee ... or something. The more progress you make, the more moves you get. But the more moves you get, the more you realise that you keep using the same effin moves over and over and over and over and over and over and over and over and over and over and over

LGR: Top Ten Villains
The dark side of life. It’s a fine line between good and evil. For good isn’t always right, and evil isn’t always wrong. Perhaps one of the finest balances in the world, because how could one exist without the other? If there was no evil, how would we know what is good?
In order for good to be able to define itself, something evil must happen first. And to do that job, we have the villains of this world. Their only objective is for their own good. Either it’s to shape the world in their vision or to make their lives easier. Alongside these twisted views, the evil-doers will go through great extent to reach their goal. Yet, as I said earlier, are all villains evil?
Come here to see my top ten videogame villains of the last console generation. They can be villains because they truly are evil, or they can be villains because they are trying to do the right thing. Or they are who they are for completely different reasons. All I care about is that they are on the wrong side of the balance. So let’s dig in to LGR: Top 10 Villains. To be on this list, you have to be on the evil side of the balance. And only one villain per franchise! By the way, this list is a bit spoiler rich. So, if you don’t wanna be spoiled, just scroll down to the bottom if you wanna see a quick and brief countdown. It’s gonna be your loss though. Well, not really.
I know that this is a little bit generic, but it’s a great way to debut lists on LGR.

10: Team Magma/Team Aqua (Pokémon Ruby/Saphire)
The Pokémon games have been around since the dawn of mankind. Well, maybe not that early but it’s sure one old series! Originating on the grey brick that is known as the gameboy, these games have never truly changed. Their villain has however. Team Rocket is no more. They took a step sideways and made room for these two teams. Both teams are out for their own agenda. One team wants to expand the landmass whilst the other wants more ocean. Out trumping Team Rocket at everything, not to mention the infamous team from the anime, these two teams are cruel, maniacal and much more like organized crime.
I mean, the world of Pokémon is fucked up enough as it is, and these guys want to be even more evil? Seriously? Locking innocent animals up in tiny little balls, only allowed to come out to battle each other or to train to battle each other? And to let eleven year old kids to roam about the planet, harnessing the power of gods in their hands? So if they are the best of the villains in this world, then they have to be serious fucking business!
9: Tatsumaru (Tenchu: Wrath of Heaven)
Originating in Tenchu: Birth of the Stealth Assassins, Tatsumaru returns in Wrath of Heaven under the control of Tenrai. Once again he finds himself in the role of a villain. At first he did not know that what he was doing was wrong, then supporting the cause of the wrong do-ers. After that, he killed himself to preserve Ayame’s honor and to make sure that the traitor died. In Wrath of Heaven he was under the control of an evil warlock, fighting for him and doing wrong against his will. In the end he overcame Tenrai’s control and joined the forces of good, taking his own life again.
This man saw in Birth of the Stealth Assassins that there was a better way of living. And he was willing to become a villain to see this world come to be. In Wrath of Heaven he was now forced to be the villain because Tenrai knew that Tatsumaru had faced these Ninja’s before, and that he had trained with them. Even killing their master at one point. However, Tatsumaru refused to be the villain anymore and became a force of good once again.
But as a villain, this guy kicked so much ass. Seriously. His moves, his willingness to do whatever it took … just … wow. In a village filled with people that are deadly sick, Tatsumaru goes in and kills them all. He could butcher them all by raising them up in to the air and snapping their neck or by even running passed them and slicing with his blade, waiting for its effect so that his victim would fall to the ground in pieces. Horrible, but awesome.
8: Hanson (Second Sight)
What would you do to create an army of super soldiers, able to use psychic abilities? Or, better yet, what would you allow to be done? For Hanson, it was experiments on little children, the murder of several people including the man behind it all and the kidnapping of an innocent woman. This man is a true businessman. All he sees is power and ways to get more power. Because power equals money. And money means more business. This endless loop of selfishness results in Hanson taking interest in Victor Grienko and his life project to bestow psychic abilities on to people.
He’s mean, he’s clean, he’s in a suit and he’s got power. And, above all, he’s got class. That’s what make the best villains in my opinion. If you sit there with class and dignity, dressed like you’re ready for church and looking like a real Hollywood star. These are the people that could be anyone. They will not show their true face until they are ready and when they do, the world will be in shock.
7: Sin (Final Fantasy X)
Jecht was a man who unable to show his true emotions to his son. Unable to express his true emotions, Jecht turned to insults and criticism, hoping that this would help his son grow up to be a strong, young man. This however, turned out wrongly. Tidus ended up hating his own father, thinking that his mother never showed him attention when Jecht was around. Which was understandable. Who wouldn’t want to be close to a man like Jecht? Blitzball Star extraordinaire and inventor of the "Sublimely Magnificent Jecht Shot Mark III". Of which was no Mark I or II because that was a marketing trick for people to come back to the stadium. Because, if the mark III was so Sublime, then how awesome had the other two be, right?
Taken from his world by Sin, Jecht entered the real world, Spira. Ranting about being from Spira, Jecht was imprisoned for insanity. Bailed out by Braska and Auron, Jecht is also asked to become Braska’s guardian. Braska was on a pilgrimage to defeat this evil known as Sin. However, when the time came, Jecht had to sacrifice his own life. In order for this Sin to be defeated, one of the guardians had to become the next Sin.
At first a villain to his own son, Jecht had now become the ultimate villain himself. Sin was a great beast. Mostly Aquatic in nature, Sin is also capable of flying if he engulfs himself in a ball of water or even without it. This creature could only be defeated by the Final Aeon, who was the guardian that sacrificed himself. Thousands of people have died trying to defeat it, and thousands more have died by it for no reason at all. It destroys villages, ships and even lives. Coming close to it means that you inhale its toxin, giving you amnesia.
Jecht’s only hope of being killed lies at a single man. His own son. And so he returns home to pull Tidus from it, so that he might kill his own father in order to save the world.
Sin is a great villain. An unwilling villains of great tragedy. Yet a great force of evil.
6: Baron Praxis (Jak II: Renegade)
Forced out of Haven City, the great leader of Haven creates Spargus. A city in the wastelands. Leaving his son behind to one day take the throne of Haven. Until that day however, the baron known as Praxis was put in charge of the city. He ruled it with an iron fist, ruthless and merciless in his policy and a true dictator. His Krimzon Guard patrol the street, killing all who do wrong and torturing the general population. Praxis enslaved an entire species to work for him in the mines. With lies and deceipt he rules the city.
When his war against the Metal Heads proved to be too difficult, he cut a deal with them. Because he knew that as long as he kept Haven safe from the Metal Heads, the people would willingly accept whatever he tosses at them. If they knew that they were losing the war, he would be history. And so, in exchange for Eco Ore, the Metal Heads attack the city from time to time. Just enough for Praxis to stay in power.
The baron was a ruthless force of power, but in his heart he was still a good and loyal father. Everything he’s done was for his daughter to have a good and fruitful life. And to make his own sorry life better. Obviously.
5: Nazis (WWII games)

There’s nobody manlier, more indestructible and more a one man army than an FPS main character. One kind of FPS is very well known for this. World War II shooters usually places you in the role of a man that carries the weight of an entire army on his shoulders. It’s just you versus the world. You, a simple soldier with as much chance of succeeding like the other guy. Yet, it all falls down on your hands to do every stinking job out there. With the storming of the beaches on D-Day, it was up to you to get the explosives, plant them and detonate the barb wire, storm the bunkers, breach them and then take control. This man is the one and only natural predator cunning enough to kill the Nazi’s. In the games I mean. Because I’ll be damned if my fellow soldiers ever kill a single one of them.
Most of these men are enlisted like the Americans. They only fight because they have to. Killing everyone and doing what they were ordered to do, these Nazi’s might not like it. But it’s what had to be done to survive. In a war, everyone changes. Not a lot of things that the Nazis did wasn’t done as well by the rest of the world. The true demons within the Nazi armies were the SS. These were the ones that were the most loyal to Hitler and his cause. They would kill their own men without so much as a thought if they ever thought that their subordinates didn’t follow the cause.
The Nazis killed thousands on the beaches and even more inland. Obliterating the Allied soldiers from their Atlantic wall, they were responsible for countless of families to receive a letter from the government, telling them their son, father or brother had died.
As they lost more ground to the Allied, the Nazis stood their ground even more firmly, giving it the best they could.
They even went so far as to investigate the paranormal and do unspeakable experiments just to get magical weapons to aid their cause and win the war.
With their real life history in mind and with the gaming history there, the Nazi’s make for one nasty group of villains. Their actions towards the soldiers was atrocious, but their action towards the general populace and the Jews to be more precise, they are very much worthy of being on this list.
4: Virgil (Devil May Cry 1 & 3)

Sparda, Demon ruler of the underworld, and Eva, a human, had two sons. One was the legendary dark knight known as Dante. Whilst the other one was Virgil.
Dante was hot-headed and sarcastic. Virgil was the complete opposite. Cold-blooded and Sardonic, Virgil was also the opposite as to his demon heritage. Virgil embraced his demon self and wished for it become more powerful. He would stop at nothing to obtain the powers of his father. Having a fondness of reading books, Virgil found himself in Arkham’s library one day who told him about Temen-ni-gru. Virgil desires only to gain powers like his father, no matter what the consequences. So there are only two items that he truly cherished. One was the Yamato, a keepsake left to him by his father. And of course, his half of the Perfect Amulet. To further emphasize he wishes to be more like his father, Virgil wore his hair back and wore blue attire. As his brother wore red. Red and blue together formed purple, which was how his father dressed. Dante cherished mankind and was its protector, refusing to use his demon half to do so. And so, being the opposite of his brother, Virgil wore blue.
In his quest to raise the tower, Virgil discovers that his brother lives in that town. He was quite exited by this news. And, at the end of his quest, Virgil and Dante teamed up as they used to as children to defeat their foe. This was proof that Virgil didn’t hate his brother. The two had a mutual respect for each other and enjoyed this rivalry a lot. Eventually he is defeated by his brother and cast in to the netherworld. There he fell under the spell of the demon known as Mundus, to fight for him as the knight known as Nelo Angelo. This form is a new Devil Trigger form for Virgil.
Ordered to kill his brother, Virgil engaged Dante in a series of battles. Throughout these battles he regains his memory and the power to regain some control of his body. He reveals his identity to his Dante eventually and for the rest his faith is unknown. Was he destroyed or did he just teleport away? Time will tell.
Besides totally bad-ass, Virgil has one hell of a personality. He can fight like the best of them and he can be the best if he wants to be. This guy is simply amazing.
3: The Boss (Metal Gear Solid 3: Snake Eater)
As the daughter of one of the philosophers, she led her Cobra Unit in to battle at World War II. Known as The Joy at that time, she led them to victory. Pregnant at the time, she gave birth on the battlefield via a messy C-section. However, her child was taken from her by the philosophers. During her lifetime she gave the United States her life. Never letting go of her ideals, she did anything that was either too stupid or too dangerous. There was nothing that she would sacrifice. Before anyone was officially sent in to outer space, she was sent up. Nobody expected her to live. The radiation would have killed anyone else. But not her. Because of this, she was no longer able to carry children. Because of all of her actions, she was given the title of The Boss.
Having already given everything for the United States, she is asked to do one more thing. She had to sacrifice her life for the sake of her country. She would be branded a traitor and a defected and she would have to be killed by her most cherished student.
Returning to her Cobra Unit, she also joined with Colonel Volgin. To convince him that she had crossed, she brought him two Davy Crocket nuclear warheads. That could effectively be used. During her stay with Volgin, she did everything in her power to make sure that her unit and Volgin would succeed in taking down the CIA agent sent to stop them. For Volgin was intending to use an experimental rocket tank able to fire nuclear missiles to anywhere in the world from anywhere. Behind the scenes however, she made sure to place items and to give information that could help her killer along the way to succeed in his mission. In the end, she did not hesitate. Bravely she fought her student and was killed by him, never showing any kind of hatred towards her country. Because, even at her final breath, she would still do anything for the United States.
She was a hero forced to be a villain by her country. The Boss is perhaps the one and only best of the human villains.
2: Ares (God of War)

Oh alright.
I mean, come on. He’s the god of fucking war. Do I really need to explain myself here? Seriously? This is Ares we’re talking about here. I’ll spell it out for ya. G O D O F W A R. This is the guy responsible for all the grief and sorrows of the world, the man responsible for the deaths of millions and the destruction of entire cities. If you just now get why I’m not giving you the full details on why I picked this guy:

AND the number one villain of all the previous console generations ISSSSSSSSSSS:
1:The Flood (Halo)
There can be no doubt that The Flood is the greatest villain to have ever been created. For one thing, the only way to kill them is to deprive them from food. This is why Halo was created. It’s sole purpose is to destroy all life so that The Flood had nothing to feed off of. When used alongside the other Halo’s across the universe, all life everywhere would be destroyed.
The Flood are a parasitic life form who’s only goal is to infect all life forms in to becoming these brain-dead warriors. They are true to their name because when they come after you, you’d better know what to do. If you don’t have enough ammo or you don’t have enough skill, you will die. They come at you by the dozens, never stopping for anything. Perhaps only with a shotgun blast. But that’s it. Never do they stop coming and never do they give up. If it weren’t for the Master Chief’s suit, he would have been dead a long time ago.
From the first time they appeared in the game to the last time you see them, it’s one big adrenaline rush. They never stop, they never can be stopped. The smaller ones can be killed by one shot, but there’s just too many of them. The bigger ones can explode and even the recently infected ones can come at you too, shooting at you with their recently acquired guns. They will jump at you and punch you, shoot at you, explode in to a million bugs and more. These guys are not to be fucked with.
So, let’s count this thing down!
10: Team Magma/Team Aqua (Pokémon)
9: Tatsumaru (Tenchu: Wrath of Heaven)
8: Hanson (Second Sight)
7: Sin (Final Fantasy X)
6: Baron Praxis (Jak II: Renegade)
5: Nazis (Any WWII game)
4: Virgil (Devil May Cry 1 & 3)
3: The Boss (Metal Gear Solid 3: Snake Eater)
2: Ares (God of War)
1: The Flood (Halo)
This has been Puddle Jumper with an LGR list of the Top Ten Villains. I’ll see you next time!
In order for good to be able to define itself, something evil must happen first. And to do that job, we have the villains of this world. Their only objective is for their own good. Either it’s to shape the world in their vision or to make their lives easier. Alongside these twisted views, the evil-doers will go through great extent to reach their goal. Yet, as I said earlier, are all villains evil?
Come here to see my top ten videogame villains of the last console generation. They can be villains because they truly are evil, or they can be villains because they are trying to do the right thing. Or they are who they are for completely different reasons. All I care about is that they are on the wrong side of the balance. So let’s dig in to LGR: Top 10 Villains. To be on this list, you have to be on the evil side of the balance. And only one villain per franchise! By the way, this list is a bit spoiler rich. So, if you don’t wanna be spoiled, just scroll down to the bottom if you wanna see a quick and brief countdown. It’s gonna be your loss though. Well, not really.
I know that this is a little bit generic, but it’s a great way to debut lists on LGR.

10: Team Magma/Team Aqua (Pokémon Ruby/Saphire)
The Pokémon games have been around since the dawn of mankind. Well, maybe not that early but it’s sure one old series! Originating on the grey brick that is known as the gameboy, these games have never truly changed. Their villain has however. Team Rocket is no more. They took a step sideways and made room for these two teams. Both teams are out for their own agenda. One team wants to expand the landmass whilst the other wants more ocean. Out trumping Team Rocket at everything, not to mention the infamous team from the anime, these two teams are cruel, maniacal and much more like organized crime.
I mean, the world of Pokémon is fucked up enough as it is, and these guys want to be even more evil? Seriously? Locking innocent animals up in tiny little balls, only allowed to come out to battle each other or to train to battle each other? And to let eleven year old kids to roam about the planet, harnessing the power of gods in their hands? So if they are the best of the villains in this world, then they have to be serious fucking business!
9: Tatsumaru (Tenchu: Wrath of Heaven)
Originating in Tenchu: Birth of the Stealth Assassins, Tatsumaru returns in Wrath of Heaven under the control of Tenrai. Once again he finds himself in the role of a villain. At first he did not know that what he was doing was wrong, then supporting the cause of the wrong do-ers. After that, he killed himself to preserve Ayame’s honor and to make sure that the traitor died. In Wrath of Heaven he was under the control of an evil warlock, fighting for him and doing wrong against his will. In the end he overcame Tenrai’s control and joined the forces of good, taking his own life again.
This man saw in Birth of the Stealth Assassins that there was a better way of living. And he was willing to become a villain to see this world come to be. In Wrath of Heaven he was now forced to be the villain because Tenrai knew that Tatsumaru had faced these Ninja’s before, and that he had trained with them. Even killing their master at one point. However, Tatsumaru refused to be the villain anymore and became a force of good once again.
But as a villain, this guy kicked so much ass. Seriously. His moves, his willingness to do whatever it took … just … wow. In a village filled with people that are deadly sick, Tatsumaru goes in and kills them all. He could butcher them all by raising them up in to the air and snapping their neck or by even running passed them and slicing with his blade, waiting for its effect so that his victim would fall to the ground in pieces. Horrible, but awesome.
8: Hanson (Second Sight)
What would you do to create an army of super soldiers, able to use psychic abilities? Or, better yet, what would you allow to be done? For Hanson, it was experiments on little children, the murder of several people including the man behind it all and the kidnapping of an innocent woman. This man is a true businessman. All he sees is power and ways to get more power. Because power equals money. And money means more business. This endless loop of selfishness results in Hanson taking interest in Victor Grienko and his life project to bestow psychic abilities on to people.
He’s mean, he’s clean, he’s in a suit and he’s got power. And, above all, he’s got class. That’s what make the best villains in my opinion. If you sit there with class and dignity, dressed like you’re ready for church and looking like a real Hollywood star. These are the people that could be anyone. They will not show their true face until they are ready and when they do, the world will be in shock.
7: Sin (Final Fantasy X)
Jecht was a man who unable to show his true emotions to his son. Unable to express his true emotions, Jecht turned to insults and criticism, hoping that this would help his son grow up to be a strong, young man. This however, turned out wrongly. Tidus ended up hating his own father, thinking that his mother never showed him attention when Jecht was around. Which was understandable. Who wouldn’t want to be close to a man like Jecht? Blitzball Star extraordinaire and inventor of the "Sublimely Magnificent Jecht Shot Mark III". Of which was no Mark I or II because that was a marketing trick for people to come back to the stadium. Because, if the mark III was so Sublime, then how awesome had the other two be, right?
Taken from his world by Sin, Jecht entered the real world, Spira. Ranting about being from Spira, Jecht was imprisoned for insanity. Bailed out by Braska and Auron, Jecht is also asked to become Braska’s guardian. Braska was on a pilgrimage to defeat this evil known as Sin. However, when the time came, Jecht had to sacrifice his own life. In order for this Sin to be defeated, one of the guardians had to become the next Sin.
At first a villain to his own son, Jecht had now become the ultimate villain himself. Sin was a great beast. Mostly Aquatic in nature, Sin is also capable of flying if he engulfs himself in a ball of water or even without it. This creature could only be defeated by the Final Aeon, who was the guardian that sacrificed himself. Thousands of people have died trying to defeat it, and thousands more have died by it for no reason at all. It destroys villages, ships and even lives. Coming close to it means that you inhale its toxin, giving you amnesia.
Jecht’s only hope of being killed lies at a single man. His own son. And so he returns home to pull Tidus from it, so that he might kill his own father in order to save the world.
Sin is a great villain. An unwilling villains of great tragedy. Yet a great force of evil.
6: Baron Praxis (Jak II: Renegade)
Forced out of Haven City, the great leader of Haven creates Spargus. A city in the wastelands. Leaving his son behind to one day take the throne of Haven. Until that day however, the baron known as Praxis was put in charge of the city. He ruled it with an iron fist, ruthless and merciless in his policy and a true dictator. His Krimzon Guard patrol the street, killing all who do wrong and torturing the general population. Praxis enslaved an entire species to work for him in the mines. With lies and deceipt he rules the city.
When his war against the Metal Heads proved to be too difficult, he cut a deal with them. Because he knew that as long as he kept Haven safe from the Metal Heads, the people would willingly accept whatever he tosses at them. If they knew that they were losing the war, he would be history. And so, in exchange for Eco Ore, the Metal Heads attack the city from time to time. Just enough for Praxis to stay in power.
The baron was a ruthless force of power, but in his heart he was still a good and loyal father. Everything he’s done was for his daughter to have a good and fruitful life. And to make his own sorry life better. Obviously.
5: Nazis (WWII games)

There’s nobody manlier, more indestructible and more a one man army than an FPS main character. One kind of FPS is very well known for this. World War II shooters usually places you in the role of a man that carries the weight of an entire army on his shoulders. It’s just you versus the world. You, a simple soldier with as much chance of succeeding like the other guy. Yet, it all falls down on your hands to do every stinking job out there. With the storming of the beaches on D-Day, it was up to you to get the explosives, plant them and detonate the barb wire, storm the bunkers, breach them and then take control. This man is the one and only natural predator cunning enough to kill the Nazi’s. In the games I mean. Because I’ll be damned if my fellow soldiers ever kill a single one of them.
Most of these men are enlisted like the Americans. They only fight because they have to. Killing everyone and doing what they were ordered to do, these Nazi’s might not like it. But it’s what had to be done to survive. In a war, everyone changes. Not a lot of things that the Nazis did wasn’t done as well by the rest of the world. The true demons within the Nazi armies were the SS. These were the ones that were the most loyal to Hitler and his cause. They would kill their own men without so much as a thought if they ever thought that their subordinates didn’t follow the cause.
The Nazis killed thousands on the beaches and even more inland. Obliterating the Allied soldiers from their Atlantic wall, they were responsible for countless of families to receive a letter from the government, telling them their son, father or brother had died.
As they lost more ground to the Allied, the Nazis stood their ground even more firmly, giving it the best they could.
They even went so far as to investigate the paranormal and do unspeakable experiments just to get magical weapons to aid their cause and win the war.
With their real life history in mind and with the gaming history there, the Nazi’s make for one nasty group of villains. Their actions towards the soldiers was atrocious, but their action towards the general populace and the Jews to be more precise, they are very much worthy of being on this list.
4: Virgil (Devil May Cry 1 & 3)

Sparda, Demon ruler of the underworld, and Eva, a human, had two sons. One was the legendary dark knight known as Dante. Whilst the other one was Virgil.
Dante was hot-headed and sarcastic. Virgil was the complete opposite. Cold-blooded and Sardonic, Virgil was also the opposite as to his demon heritage. Virgil embraced his demon self and wished for it become more powerful. He would stop at nothing to obtain the powers of his father. Having a fondness of reading books, Virgil found himself in Arkham’s library one day who told him about Temen-ni-gru. Virgil desires only to gain powers like his father, no matter what the consequences. So there are only two items that he truly cherished. One was the Yamato, a keepsake left to him by his father. And of course, his half of the Perfect Amulet. To further emphasize he wishes to be more like his father, Virgil wore his hair back and wore blue attire. As his brother wore red. Red and blue together formed purple, which was how his father dressed. Dante cherished mankind and was its protector, refusing to use his demon half to do so. And so, being the opposite of his brother, Virgil wore blue.
In his quest to raise the tower, Virgil discovers that his brother lives in that town. He was quite exited by this news. And, at the end of his quest, Virgil and Dante teamed up as they used to as children to defeat their foe. This was proof that Virgil didn’t hate his brother. The two had a mutual respect for each other and enjoyed this rivalry a lot. Eventually he is defeated by his brother and cast in to the netherworld. There he fell under the spell of the demon known as Mundus, to fight for him as the knight known as Nelo Angelo. This form is a new Devil Trigger form for Virgil.
Ordered to kill his brother, Virgil engaged Dante in a series of battles. Throughout these battles he regains his memory and the power to regain some control of his body. He reveals his identity to his Dante eventually and for the rest his faith is unknown. Was he destroyed or did he just teleport away? Time will tell.
Besides totally bad-ass, Virgil has one hell of a personality. He can fight like the best of them and he can be the best if he wants to be. This guy is simply amazing.
3: The Boss (Metal Gear Solid 3: Snake Eater)
As the daughter of one of the philosophers, she led her Cobra Unit in to battle at World War II. Known as The Joy at that time, she led them to victory. Pregnant at the time, she gave birth on the battlefield via a messy C-section. However, her child was taken from her by the philosophers. During her lifetime she gave the United States her life. Never letting go of her ideals, she did anything that was either too stupid or too dangerous. There was nothing that she would sacrifice. Before anyone was officially sent in to outer space, she was sent up. Nobody expected her to live. The radiation would have killed anyone else. But not her. Because of this, she was no longer able to carry children. Because of all of her actions, she was given the title of The Boss.
Having already given everything for the United States, she is asked to do one more thing. She had to sacrifice her life for the sake of her country. She would be branded a traitor and a defected and she would have to be killed by her most cherished student.
Returning to her Cobra Unit, she also joined with Colonel Volgin. To convince him that she had crossed, she brought him two Davy Crocket nuclear warheads. That could effectively be used. During her stay with Volgin, she did everything in her power to make sure that her unit and Volgin would succeed in taking down the CIA agent sent to stop them. For Volgin was intending to use an experimental rocket tank able to fire nuclear missiles to anywhere in the world from anywhere. Behind the scenes however, she made sure to place items and to give information that could help her killer along the way to succeed in his mission. In the end, she did not hesitate. Bravely she fought her student and was killed by him, never showing any kind of hatred towards her country. Because, even at her final breath, she would still do anything for the United States.
She was a hero forced to be a villain by her country. The Boss is perhaps the one and only best of the human villains.
2: Ares (God of War)

Oh alright.
I mean, come on. He’s the god of fucking war. Do I really need to explain myself here? Seriously? This is Ares we’re talking about here. I’ll spell it out for ya. G O D O F W A R. This is the guy responsible for all the grief and sorrows of the world, the man responsible for the deaths of millions and the destruction of entire cities. If you just now get why I’m not giving you the full details on why I picked this guy:

AND the number one villain of all the previous console generations ISSSSSSSSSSS:
1:The Flood (Halo)
There can be no doubt that The Flood is the greatest villain to have ever been created. For one thing, the only way to kill them is to deprive them from food. This is why Halo was created. It’s sole purpose is to destroy all life so that The Flood had nothing to feed off of. When used alongside the other Halo’s across the universe, all life everywhere would be destroyed.
The Flood are a parasitic life form who’s only goal is to infect all life forms in to becoming these brain-dead warriors. They are true to their name because when they come after you, you’d better know what to do. If you don’t have enough ammo or you don’t have enough skill, you will die. They come at you by the dozens, never stopping for anything. Perhaps only with a shotgun blast. But that’s it. Never do they stop coming and never do they give up. If it weren’t for the Master Chief’s suit, he would have been dead a long time ago.
From the first time they appeared in the game to the last time you see them, it’s one big adrenaline rush. They never stop, they never can be stopped. The smaller ones can be killed by one shot, but there’s just too many of them. The bigger ones can explode and even the recently infected ones can come at you too, shooting at you with their recently acquired guns. They will jump at you and punch you, shoot at you, explode in to a million bugs and more. These guys are not to be fucked with.
So, let’s count this thing down!
10: Team Magma/Team Aqua (Pokémon)
9: Tatsumaru (Tenchu: Wrath of Heaven)
8: Hanson (Second Sight)
7: Sin (Final Fantasy X)
6: Baron Praxis (Jak II: Renegade)
5: Nazis (Any WWII game)
4: Virgil (Devil May Cry 1 & 3)
3: The Boss (Metal Gear Solid 3: Snake Eater)
2: Ares (God of War)
1: The Flood (Halo)
This has been Puddle Jumper with an LGR list of the Top Ten Villains. I’ll see you next time!

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